Profil
Philip W.
O'Neil worked as a Senior Vice President-Music at RealNetworks, Inc. and as a Chief Operating Officer at Vivendi Universal Games, Inc. from 2000 to 2006.
Anciens postes connus de Philip W. O'Neil
Sociétés | Poste | Fin |
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Vivendi Universal Games, Inc.
Vivendi Universal Games, Inc. Packaged SoftwareTechnology Services Vivendi Universal Games, Inc. develops and sells video games. It offers games such as The Simpsons, Hit & Run, The Hulk, Warcraft and Crash Bandicoot. It owns Blizzard Entertainment, Fox Interactive, Knowledge Adventure, Massive Entertainment, Value Line and Radical Management. The company is headquartered in Los Angeles, CA. | Directeur des opérations | 01/02/2006 |
REALNETWORKS, INC. | Corporate Officer/Principal | - |
Expériences
Fonctions occupées
Relations
Relations au 1er degré
Entreprises liées au 1er degré
Homme
Femme
Administrateurs
Exécutifs
Sociétés liées
Entreprise privées | 2 |
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Vivendi Universal Games, Inc.
Vivendi Universal Games, Inc. Packaged SoftwareTechnology Services Vivendi Universal Games, Inc. develops and sells video games. It offers games such as The Simpsons, Hit & Run, The Hulk, Warcraft and Crash Bandicoot. It owns Blizzard Entertainment, Fox Interactive, Knowledge Adventure, Massive Entertainment, Value Line and Radical Management. The company is headquartered in Los Angeles, CA. | Technology Services |
RealNetworks, Inc.
RealNetworks, Inc. Packaged SoftwareTechnology Services RealNetworks, Inc. engages in the provision of network-delivered digital media applications and services to manage, play, and share digital media. It offers SAFR, RealPlayer, Kontxt, Gamehouse, Realtimes, RealMedia, and mobile services. It operates through the following segment: Consumer Media, Mobile Services, Games. The Consumer Media segment generates revenue from video compression and enhancement technology portfolio. The Mobile Services segment is consisted of the various digital media services to mobile and online service providers as software as a service (SaaS) offerings. The Games segment focuses on the development, publishing, and distribution of casual games, which are offered via mobile devices, digital downloads, and subscription play. The company was founded by Robert Glaser in February 1994 and is headquartered in Seattle, WA. | Technology Services |