Bernt Ove Mikael Johannesson
Plus aucun poste en cours
Profil
Bernt Ove Mikael Johannesson was the founder who started Slutplattan MKO 94214 AB in 2007 and held the title of Director from 2009 to 2010.
He received a doctorate degree from the University of Lund in 2002 and also completed undergraduate and graduate degrees at the same university.
Anciens postes connus de Bernt Ove Mikael Johannesson
Sociétés | Poste | Fin |
---|---|---|
Slutplattan MKO 94214 AB
Slutplattan MKO 94214 AB Packaged SoftwareTechnology Services Slutplattan MKO 94214 AB is a research intensive spin-off company from the University of Skövde. They are situated in Gothia Science Park, Skövde, Sweden. The four founders and co-workers are researchers at the university. They provide game based simulators which run in a cave environment where the user is surrounded by screens giving a 360 degree view of a virtual world. Some typical areas of use are: training, rehabilitation, visualization and interfaces to virtual worlds. The fact that they base their solutions on games and game technology guarantees an easy to use engaging experience. Their products meet the need for engaging training simulators. They base their solutions on game technology which means that they are flexible with excellent visualization capabilities but yet within a reasonable price range. | Fondateur | - |
Formation de Bernt Ove Mikael Johannesson
University of Lund | Doctorate Degree |
Expériences
Fonctions occupées
Actives
Inactives
Sociétés cotées
Entreprise privées
Relations
Relations au 1er degré
Entreprises liées au 1er degré
Homme
Femme
Administrateurs
Exécutifs
Sociétés liées
Entreprise privées | 1 |
---|---|
Slutplattan MKO 94214 AB
Slutplattan MKO 94214 AB Packaged SoftwareTechnology Services Slutplattan MKO 94214 AB is a research intensive spin-off company from the University of Skövde. They are situated in Gothia Science Park, Skövde, Sweden. The four founders and co-workers are researchers at the university. They provide game based simulators which run in a cave environment where the user is surrounded by screens giving a 360 degree view of a virtual world. Some typical areas of use are: training, rehabilitation, visualization and interfaces to virtual worlds. The fact that they base their solutions on games and game technology guarantees an easy to use engaging experience. Their products meet the need for engaging training simulators. They base their solutions on game technology which means that they are flexible with excellent visualization capabilities but yet within a reasonable price range. | Technology Services |