Profil
Michael Shermis worked as Vice President-Client Services & Senior Producer at WisdomTools, Inc. He also worked as an Internet Resource Administrator at Indiana University from 1993 to 2000.
Mr. Shermis holds a graduate degree from Indiana University and an undergraduate degree from Purdue University.
Anciens postes connus de Michael Shermis
Sociétés | Poste | Fin |
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WisdomTools, Inc.
WisdomTools, Inc. Miscellaneous Commercial ServicesCommercial Services WisdomTools is a leader in developing immersive, story-based, and context-aware (e.g., location, environmental conditions, skill level) mobile, desktop, and Internet based eLearning technologies. Together with parent company IIPI's diverse array of powerful technological capabilities, WisdomTools is now able to expand beyond its original story-based offerings Scenarios™ and eScenes™ to offer increasingly customized and customizable immersive learning solutions, including: virtual world simulations, serious games, microgames, mobile learning platforms, augmented reality, and blended solutions that incorporate any or all of the above. These new blended learning solutions can be adapted for use by individual learners, for use in computer labs, or even as hybrid eLearning/instructor-led courses. | Corporate Officer/Principal | 19/05/2010 |
Indiana University | Corporate Officer/Principal | 01/01/2000 |
Formation de Michael Shermis
Purdue University | Undergraduate Degree |
Indiana University | Graduate Degree |
Expériences
Fonctions occupées
Relations
Relations au 1er degré
Entreprises liées au 1er degré
Homme
Femme
Administrateurs
Exécutifs
Sociétés liées
Entreprise privées | 1 |
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WisdomTools, Inc.
WisdomTools, Inc. Miscellaneous Commercial ServicesCommercial Services WisdomTools is a leader in developing immersive, story-based, and context-aware (e.g., location, environmental conditions, skill level) mobile, desktop, and Internet based eLearning technologies. Together with parent company IIPI's diverse array of powerful technological capabilities, WisdomTools is now able to expand beyond its original story-based offerings Scenarios™ and eScenes™ to offer increasingly customized and customizable immersive learning solutions, including: virtual world simulations, serious games, microgames, mobile learning platforms, augmented reality, and blended solutions that incorporate any or all of the above. These new blended learning solutions can be adapted for use by individual learners, for use in computer labs, or even as hybrid eLearning/instructor-led courses. | Commercial Services |