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Garrett Link
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Historique de carrière de Garrett Link
Anciens postes connus de Garrett Link
Sociétés | Poste | Début | Fin |
---|---|---|---|
REALNETWORKS, INC. | Corporate Officer/Principal | - | - |
LiveMocha, Inc.
![]() LiveMocha, Inc. Internet Software/ServicesTechnology Services LiveMocha, Inc. operates as a community-based language learning website. The firm allows people to help each other with language learning, and provides opportunities to learn and practice new languages. The company was founded by Shirish Nadkarni and Krishnan Seshadrinathan in February 2007 and is headquartered in Seattle, WA. | Corporate Officer/Principal | 26/04/2011 | - |
Statistiques
Internationale
Etats-Unis | 3 |
Opérationnelle
Corporate Officer/Principal | 2 |
Sectorielle
Technology Services | 3 |
Fonctions occupées
Actives
Inactives
Sociétés cotées
Entreprise privées
Sociétés liées
Entreprise privées | 2 |
---|---|
LiveMocha, Inc.
![]() LiveMocha, Inc. Internet Software/ServicesTechnology Services LiveMocha, Inc. operates as a community-based language learning website. The firm allows people to help each other with language learning, and provides opportunities to learn and practice new languages. The company was founded by Shirish Nadkarni and Krishnan Seshadrinathan in February 2007 and is headquartered in Seattle, WA. | Technology Services |
RealNetworks, Inc.
![]() RealNetworks, Inc. Packaged SoftwareTechnology Services RealNetworks, Inc. engages in the provision of network-delivered digital media applications and services to manage, play, and share digital media. It offers SAFR, RealPlayer, Kontxt, Gamehouse, Realtimes, RealMedia, and mobile services. It operates through the following segment: Consumer Media, Mobile Services, Games. The Consumer Media segment generates revenue from video compression and enhancement technology portfolio. The Mobile Services segment is consisted of the various digital media services to mobile and online service providers as software as a service (SaaS) offerings. The Games segment focuses on the development, publishing, and distribution of casual games, which are offered via mobile devices, digital downloads, and subscription play. The company was founded by Robert Glaser in February 1994 and is headquartered in Seattle, WA. | Technology Services |
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